FIRECUBE METHOD · INTERACTIVE TRAINING

Understand the cube.
Build speed from there.

Learn what each move changes, practice recognition, solve with guidance, and eventually make the decisions yourself.

SMART CUBE + GAME CORE
FireStorm
START HERE

Learn the FireCube Method

ACTIVE

Progress through the solve in a sequence that stays useful as you get faster. The app explains what changed instead of treating algorithms like magic words.

SOLVE WITH ME

Guided Solve

ACTIVE

Rotate the real 3D cube, stop at decision points, reveal what the instructor sees, and watch the move happen.

Alpha 2 begins with the White Cross decision lesson. Real recorded solves will replace the prototype commentary.

FireCube Method cube illustration
FOCUSED REPS

Practice

BUILDING

Cross recognition, pair finding, algorithm recognition and look-ahead drills. Only completed trainers will become clickable.

INSTRUCTOR TOOLS

Record a teaching solve

ACTIVE

Record your commentary with timestamped moves and teaching markers, then export the session for lesson authoring.

SEPARATE APP

FireStorm

LIVE

Competition, challenges, scoring, smart-cube play and races remain in FireStorm. FireCube Method is the teaching experience.

LEARNING PATH

Build the solve one idea at a time.

The first interactive lesson is White Cross. The remaining stages are shown as the curriculum roadmap rather than pretending they are finished.

INTERACTIVE LESSON

White Cross: look, decide, then move.

This uses the same FireStorm 3D cube renderer and guide-arrow system, now inside the FireCube Method teaching interface.

TEACHING CUBEScrambled start
Loading FireCube renderer…
PRACTICE ROADMAP

Train the part you actually need.

These are planned training modules. Alpha 2 no longer presents unfinished trainers as though they are working features.

INSTRUCTOR AUTHORING

Record how you think through a solve.

Talk naturally while solving. Commentary, move timing and teaching markers are captured separately so the solve can later become a structured lesson.

Ready to record
00:00.0
FireStorm smart-cube bridgeOpen the core, connect/calibrate the cube there, and its calibrated move stream will feed this recorder.
No moves recorded yet.
SEPARATE FIRECUBE APP

FireStorm is where you play.

FireCube Method teaches. FireStorm competes. They share technology and branding, but launch as separate experiences.

FIRESTORM

Race, challenge, score and compete.

Open the installed FireStorm experience at /firestorm/. Your current game remains independent from the Method interface.

FireStorm